Elden Ring Creator Shuts Down Debate on Game Difficulty
Tech & AI | June 24, 2024, 2:03 a.m.
FromSoftware, under the direction of Hidetaka Miyazaki, creates challenging games that require players to engage deeply with complex mechanics to succeed in punishing combat encounters. Miyazaki has addressed the ongoing debate over difficulty in games like Elden Ring: Shadow of the Erdtree, asserting that the studio intentionally designs their games to be demanding rather than accessible to all.
In an interview with The Guardian, Miyazaki emphasized that the sense of achievement players feel when overcoming obstacles is integral to the game experience. He stated that if they wanted the games to be easier, they would have made them that way. By maintaining high levels of difficulty, FromSoftware ensures that players are fully immersed in the game and derive satisfaction from mastering its challenges.
Miyazaki's stance on difficulty reflects the studio's commitment to creating unique and rewarding gaming experiences that prioritize player skill and perseverance.